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Ditch Me

Visual Arts Exhibit by Rhona Muehlebach

Technical Artist

Artist - Rhona Muehlebach

Between July and September 2023, I had the chance to work on a visual arts exhibit by Rhona Muehlebach. The exhibit is currently showing at the CCA Glasgow.

On this project I worked as the lead environment designer and technical artist in charge of building the 'Ditch Me' world. The virtual environment was built in Unreal Engine with both purchased and custom made assets.

Character animations were created using a mixture of MOCAP captured live from actors using a Perception Neuron suit and Unreal livelink facial capture. These animations were mapped onto metahumans in the engine which became actors in the tale.

Find details on the exhibition here!

Environment Visuals
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London, United Kingdom

© 2024 by Louise Coomber.

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